# CurseStone v1.0.2 Beta Release | MCPE 0.15.10

**URL:** <https://talk.24serv.pro/t/cursestone-v1-0-2-beta-release-mcpe-0-15-10/34366>\
**Category:** Ядра\
**Created:** [18.Октябрь.2026 03:35:12 UTC](https://talk.24serv.pro/t/cursestone-v1-0-2-beta-release-mcpe-0-15-10/34366 "2026-10-18T03:35:12Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Kaitodev](https://talk.24serv.pro/user_avatar/talk.24serv.pro/kaitodev/32/19987_2.png) [@Kaitodev](https://talk.24serv.pro/u/Kaitodev)\
**Post date:** [18.Октябрь.2026 03:35:12 UTC](https://talk.24serv.pro/t/cursestone-v1-0-2-beta-release-mcpe-0-15-10/34366/1 "2026-10-18T03:35:12Z")

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# CurseStone: open source server software for Minecraft PE 0.15.x (v1.0.2)

Autor: Dr1xyDev

# CurseStone v1.0.2 Beta Release

Changes since Beta v1.0.1.5.

### Added

- Added Windows x86-64 build support, MSVC compatibility, Windows startup scripts, and platform-specific release archives.
- Added Nether portals, portal linking, coordinate conversion, and travel between the Overworld and Nether.
- Added multiworld management, independent world ticking, world loading and unloading, and autosaving.
- Added Nether terrain generation improvements, including bedrock boundaries, glowstone clusters, and fire placement.
- Added vanilla-style beds with sleeping animations, spawn points, player synchronization, and nighttime skipping when all players in a world are asleep.
- Added hunger and food mechanics, including saturation, exhaustion, regeneration, starvation, and persistent player data.
- Added food items, including baked potatoes, beetroot, beetroot soup, fish, mutton, rabbit, rabbit stew, cookies, pumpkin pie, golden carrots, enchanted golden apples, rotten flesh, and spider eyes.
- Added drinkable potions, splash potions, projectile collisions, shatter effects, and area-based effect application.
- Added 23 status effects: Speed, Slowness, Haste, Mining Fatigue, Strength, Instant Health, Instant Damage, Jump Boost, Nausea, Regeneration, Resistance, Fire Resistance, Water Breathing, Invisibility, Blindness, Night Vision, Hunger, Weakness, Poison, Wither, Health Boost, Absorption, and Saturation.
- Added milk buckets that remove active status effects and leave an empty bucket.
- Added bow drawing and release mechanics, arrow flight, projectile collisions, arrow pickup, and despawning.
- Added falling-block physics for sand, gravel, and anvils.
- Added custom item names and improved NBT preservation across inventories, equipment, containers, and dropped items.
- Expanded the Lua plugin API with world management, player manipulation, resource access, and additional player, entity, bed, door, and interaction events.
- Added Lua command overrides with automatic restoration of built-in commands when plugins unload.
- Added Lua execution limits and automatic plugin disabling after repeated errors or excessive execution time.
- Added `/kill <player>` and the operator-only `/status` command with TPS, memory, uptime, player count, plugin count, and world diagnostics.
- Added a first-run setup wizard, embedded default configuration templates, and startup scripts for Linux, Termux, and Windows.
- Added Doxygen documentation generation, automated publishing, development guidelines, and code-formatting rules.

### Changed

- Separated basic settings in `server.properties` from advanced settings in `cursestone.yml`.
- Moved plugin data storage to the server-root `data_pl/` directory.
- Updated the server and plugin API version to `1.0.2`.
- Improved damage calculations for environmental damage, armor, creative mode, resistance, strength, weakness, and absorption.
- Improved multiplayer synchronization for health, hunger, food consumption, equipment, item use, bows, arrows, knockback, death, respawning, and item pickup.
- Improved player data persistence for health, hunger, saturation, exhaustion, active effects, and bed spawn positions.
- Optimized incremental chunk autosaving across loaded worlds.
- Improved item-stack validation, maximum stack sizes, and NBT-aware item merging.
- Improved Windows portability and linked zlib and LevelDB statically to avoid missing runtime DLL dependencies.
- Standardized source formatting and comments and removed obsolete source stubs and outdated test utilities.

### Fixed

- Fixed Nether portal detection, ignition, metadata, linking, and dimension travel.
- Fixed beds and doors becoming ghost blocks or failing to synchronize correctly.
- Fixed bed sleeping animations and sleep data synchronization.
- Fixed chunk streaming and login packet ordering to improve initial chunk delivery.
- Fixed falling-block network entity IDs and client rendering.
- Fixed fire interactions, environmental damage, and fall damage.
- Fixed potion rendering, splash shatter effects, and status-effect synchronization on MCPE 0.15.10.
- Fixed multiplayer food consumption, milk usage, health updates, and hunger synchronization.
- Fixed multiplayer bow animations, arrow spawning, projectile movement, and release behavior.
- Fixed dropped items remaining visible after pickup and improved item synchronization between players.
- Fixed item duplication, invalid stack sizes, and incorrect merging of items with different NBT data.
- Fixed custom item names and NBT data being lost during inventory, container, equipment, and death-drop operations.
- Fixed player death and respawn handling and chest block-event packet handling.
- Fixed plugin event bindings and message handling.
- Fixed operator-list parsing on Android, including UTF-16 files and inconsistent entry formatting.
- Fixed Windows compilation, threading, POSIX compatibility, and release packaging issues.
- Fixed startup configuration defaults and behavior when configuration files are missing.

### Notes

- Target client: Minecraft: Pocket Edition 0.15.x.
- Network protocol: 84.
- CurseStone is server software and does not implement every vanilla Minecraft mechanic.
- Some features may require additional in-game testing to verify complete client compatibility.

CurseStone v1.0.2 Beta Release is now available

## Project status

CurseStone is still under active development and is not yet ready for stable production servers. Bugs, crashes, and breaking changes may occur.

## Links

- **Website:** [https://cursestone.pages.dev](https://cursestone.pages.dev)
- **Source code:** [GitHub - CurseStoneTeam/CurseStone: SERVER SOFTWARE for mcpe writed in c and c++ · GitHub](https://github.com/CurseStoneTeam/CurseStone)
- **GitHub Releases:** [Releases · CurseStoneTeam/CurseStone · GitHub](https://github.com/CurseStoneTeam/CurseStone/releases)

Feedback, suggestions, and contributions are welcome 😃

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**Author:** ![THEDINEER](https://talk.24serv.pro/user_avatar/talk.24serv.pro/thedineer/32/19589_2.png) [@THEDINEER](https://talk.24serv.pro/u/THEDINEER)\
**Post date:** [18.Октябрь.2026 10:44:17 UTC](https://talk.24serv.pro/t/cursestone-v1-0-2-beta-release-mcpe-0-15-10/34366/2 "2026-10-18T10:44:17Z")

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добавь хотя бы поддержку версии 1.1.5, так хотя бы этим ядром, возможно, кто-то воспользуется

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**Author:** ![Kaitodev](https://talk.24serv.pro/user_avatar/talk.24serv.pro/kaitodev/32/19987_2.png) [@Kaitodev](https://talk.24serv.pro/u/Kaitodev)\
**Post date:** [18.Октябрь.2026 13:00:22 UTC](https://talk.24serv.pro/t/cursestone-v1-0-2-beta-release-mcpe-0-15-10/34366/3 "2026-10-18T13:00:22Z")

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The Craftsman 0.15 community is already developing plugins I will update it to version 1.1.5 soon [https://discord.gg/h6TXynYC8p](https://discord.gg/h6TXynYC8p)
