public function handlePlayerDeath(PlayerDeathEvent $event) : void{
$event->getPlayer()->teleport(Server::getInstance()->getLevelByName('level_name')?->getSafeSpawn());
}
public function handlePlayerDeath(PlayerDeathEvent $event) : void{
$event->getPlayer()->teleport(Server::getInstance()->getLevelByName('level_name')?->getSafeSpawn());
}