- .updateSerializer(CameraAimAssistPresetsPacket.class, CameraAimAssistPresetsSerializer_v924.INSTANCE)
- .updateSerializer(CameraInstructionPacket.class, CameraInstructionSerializer_v924.INSTANCE)
- .updateSerializer(ClientboundDataStorePacket.class, ClientboundDataStoreSerializer_v924.INSTANCE)
- .updateSerializer(DebugDrawerPacket.class, DebugDrawerSerializer_v924.INSTANCE)
- .updateSerializer(GraphicsParameterOverridePacket.class, GraphicsParameterOverrideSerializer_v924.INSTANCE)
- .updateSerializer(LevelSoundEventPacket.class, new LevelSoundEventSerializer_v786(SOUND_EVENTS))
- .updateSerializer(ServerboundDataStorePacket.class, ServerboundDataStoreSerializer_v924.INSTANCE)
- .updateSerializer(ServerboundDiagnosticsPacket.class, ServerboundDiagnosticsSerializer_v924.INSTANCE)
- .updateSerializer(StartGamePacket.class, StartGameSerializer_v924.INSTANCE)
- .updateSerializer(TextPacket.class, TextSerializer_v924.INSTANCE)
- .registerPacket(ClientboundDataDrivenUIShowScreenPacket::new, ClientboundDataDrivenUIShowScreenSerializer_v924.INSTANCE, 333, PacketRecipient.CLIENT)
- .registerPacket(ClientboundDataDrivenUICloseAllScreensPacket::new, ClientboundDataDrivenUICloseAllScreensSerializer_v924.INSTANCE, 334, PacketRecipient.CLIENT)
- .registerPacket(ClientboundDataDrivenUIReloadPacket::new, ClientboundDataDrivenUIReloadSerializer_v924.INSTANCE, 335, PacketRecipient.CLIENT)
- .registerPacket(ClientboundTextureShiftPacket::new, ClientboundTextureShiftSerializer_v924.INSTANCE, 336, PacketRecipient.CLIENT)
- .registerPacket(VoxelShapesPacket::new, VoxelShapesSerializer_v924.INSTANCE, 337, PacketRecipient.CLIENT)
- .registerPacket(CameraSplinePacket::new, CameraSplineSerializer_v924.INSTANCE, 338, PacketRecipient.CLIENT)
- .registerPacket(CameraAimAssistActorPriorityPacket::new, CameraAimAssistActorPrioritySerializer_v924.INSTANCE, 339, PacketRecipient.CLIENT)
- .build();
- }